Resume
OBJECTIVE
To work as professional
modeler or texture artist in company that encourages artistic and personal
growth alongside other passionate and creative individuals ,
and continue
improving my modeling and texturing skills creating objects, characters,
creatures and/or environmental assets for production .
EDUCATION
·
Vancouver Film School, Vancouver, BC 2011- 2012
3D Animation and Visual Effects:
Modeling Specialization
Diploma
·
Associated school, Nižná, Slovakia 2006 - 2010
Drawing, Promotional graphics,
Design, History of Visual Art Cultur
WORK
EXPERIENCE
·
Graphic designer
, ELZA , Slovakia August 2010 –
January 2011
Various
Graphic design projects
SOFTWARE
SKILLS
Autodesk Maya, Mental Ray, Vray – Advanced to Expert skills
Autodesk
3ds Max, Vray – Beginer skills
Pixologic Zbrush – Advanced to Expert skills
The Foundry Nuke – Basic to Advanced
skills
The Foundry Mari – Basic to Advanced skills
Adobe Photoshop – Advanced to Expert skills
Adobe Premiere - Basic to Advanced skills
Adobe ilustrator – Basic skills
Adobe InDesign – Basic skills
sIBL Gui – advanced skills
Agisoft Photoscan – Basic skills
Autodesk 123D Catch
Autodesk 123D Catch
UV
Layout – Advanced skills
SpeedTree Cinema - Advanced skills
Onyx Tree gen - Advanced skills
World Machine - Basic skills
SpeedTree Cinema - Advanced skills
Onyx Tree gen - Advanced skills
World Machine - Basic skills
References upon Request
ELIGIBLE TO WORK IN EUROPE
ELIGIBLE TO WORK IN EUROPE